3d animation

BFX 2018 by Paul Twyman

by Rose Sheret

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I was fortunate enough be able to attend this year’s BFX festival held at the BIC in Bournemouth. This year they had talks from Double Negative, Blue Zoo, Epic Games, Walt Disney Animation Studio and many more.

I attended on the Thursday, eager to listen to Ben Lumsden from Epic Games, creator of Unreal Engine, who are bringing interactive experiences to VR, CGI imagery and TV. During the talk Ben discussed the recent uses of Unreal Engine in games, TV, new media and architectural visualisation and in turn, how it is changing how we, as visualisers, are using it to bring to life our creations.

An example of this is animation studio Blue Zoo, who are using Unreal Engine to create their next animated short. They spoke about how this new software has aided their animation process and gave the BFX audience a teaser of their new real time rendered animation.

Also at the festival was Lighting Supervisor Malcolm Neailey from Double Negative (DNEG), who spoke in depth about the lighting set-ups used in the Edinburgh scene of The Avengers - Infinity War. This scene included 3 CGI characters interacting with real actors and he spoke about how he used real lighting along with CG lighting to highlight and emphasize each character’s personality.

Isle of Dogs visual effects supervisor, Tim Ledbury spoke about the process when creating the stop-motion animation Isle of Dogs. From design to post production he covered the challenges his team faced and how they overcame them with logistical and technical planning throughout.

It was a very insightful and interesting day and I would like to congratulate Bournemouth University on another wonderful BFX Festival.

 



Bedlam Brewery by Paul Twyman

 

We have just finished working on a 3D Animation for West Sussex based 'Bedlam Brewery' to support their crowdfunded campaign pitch for a new larger and improved location; allowing them to keep up with the incredible demand for their exciting selection of beers.

It's not every day you get to work with a brewery, especially one with the passion and ethos of Bedlam. Being beer lovers ourselves we naturally jumped at the chance.

The animation was produced within a very tight deadline as it needed to be complete in time for the start of Bedlam's 'Crowdcube bid' - which is now live.  It has been created in a similar style to the classic Grand Designs (TV Program) animations to show the different elements of the building from the ground floor upwards.

 

 

Own your own slice of Bedlam

 

If you fancy owning a slice of the new brewery, or would like to know more, head across to their crowdcube page here as soon as possible as they only have 18 Days left to hit the target.

To find out more about Bedlam Brewery, their range of beers and their natural processes, please head over to their website here.

 

....UPDATE...

We thought we should probably add an update to this post and some massive congratulations to Bedlam Brewery for absolutely smashing their target with days to spare.

We look forward to seeing and tasting what is next.

 

 

 

 

If you would like to know any more about our 3d animation and visualisation services please get in touch.

 

email:      hello@agencykilo.com         phone:     +44 (0) 1202 979450

location:  Agency Kilo Ltd
Eagle Lab, County Gates House,
300 Poole Road, Bournemouth, Dorset, UK
BH12 1AZ